I love how this asshole died eight films ago and here we are, looking at his “Eminem through an Instagram aging filter” face in yet another one. I love how Saw 3D was marketed as “the final chapter” and three new sequels have been made since then. Saw has devolved into a Weekend at Bernie‘s farce where the creators have ended the series multiple times—and I mean publically murdered it, dynamited the corpse, and fired the ashes into the sun—only for the studio to carry on making more Saws anyway, like nothing happened. Kind of funny. I guess it’s our fault for seeing them.
I realize I’m watching a Saw movie in 2023 and the joke is on me, but can’t they try? A movie is an unexplored frontier: 60-180 minutes of blank space, and you can fill that space with anything. There are no rules. Tape doesn’t care what you put on it. With that in mind, why are we doing this again?
X is better than most movies in the Saw series, but that’s not hard (there will never be a Better Than Most Movies in the Saw Series award at the Oscars) and it still struggles with the fact that the franchise killed its one and only idea 620 minutes ago. Without John Kramer, there’s nothing, so they need to keep bringing him back, using increasingly contrived methods. Saw X is actually Saw 1.5: set between the events of Saw and Saw II. Kramer, you will recall, is dying of cancer (which I believe: Tobin Bell looks 20 years older than he did in the first film), so he undertakes an experimental new treatment procedure at a clinic in Mexico. The clinic turns out to be a fraudulent scam, preying on the desperate and gullible. Kramer decides to get revenge on them before he dies.
Setting the film in the past creates its own set of continuity problems (didn’t the Mexican Federales notice such gruesomely distinctive crimes, and draw parallels to the American Jigsaw killer?), but it doesn’t matter: the franchise long ago abandoned realism. In particular, Kramer is absurd. Once he was merely a super-genius, now he’s literally God, possessing perfect omniscience, knowing everything about everyone, and predicting the moves of others six steps ahead. While dying of cancer he designs and builds room-sized torture machines that would take a team of MIT undergrads six months and millions of dollars to construct. He’s such an unbelievable figure that it destroys what was interesting about the first movie: its sense of psychological realism.
The franchise has changed since the James Wan days. The first Saw had little gore, and was a “smart” horror/crime thriller in the mould of Se7en/Silence of the Lambs. Later entries dipped their toes into various horror fads such as splatterpunk, and found footage. Now we’re in the era of tedious “prestige horror”, so we get hokey scenes of Kramer fixing some Mexican kid’s bike, just to show he has a heart. I liked it more when he was a bad guy.
But that’s the problem with any horror franchise: the monster eventually becomes the hero. In the first Saw, your sympathies lay with the poor schmucks screwed into John Kramer’s machines. They were flawed, but redemption was possible. But now? Kramer is the star of the show, so they make his victims loathsome scum who basically deserve to die horribly. But if I no longer care if they live or die, what’s the point?
The Mexican setting is a waste—the film is as visually bland as ever—and aside from the expected “Hello Zepp” drop the music sounds like temp tracks. The plot makes little sense. Greutert directs like he’s assembling Ikea furniture. No inspiration exists. The Saw franchise is beyond dead and beyond a joke and they should either stop making them or be forced to stop. At least the title is accurate: this sawx.
Living dolls are an ancient fascination. They are storied in every place that has stories, and sung about wherever there are songs. Pygmalion’s ivory bride; Hephaestus’s automata; Hidari Jingorō’s statues; the golems of Prague; Pinocchio; Sir Cliff…we seem fascinated by the idea of soul-sculpting, of lacing gears together so finely that sparks glimmer at the isthmus of the teeth.
Maybe the creation of life—actual life—is the ultimate goal of art. Mona Lisa’s smile is fake. Stare at it, and soon all you see is that it’s odd and uncanny. Leonardo da Vinci was a master, but in the end, he was stuck imitating life, and the reflection of the moon on the water will never be the moon. His Mona Lisa smiles because she has to. Imagine a painting that smiles because it wants to. No artist has succeeded at making a piece of artwork that actually lives. Unless God is an artist: according to Genesis, he formed us out of dust from the ground, so in a way, we’re his dolls.
But is it possible for a toy to live, while still remaining a toy? The point of toys is that they’re not alive: they’re a blank slate you fill with your personality and desire. Researchers at the Kibale National Park have observed adolescent chimps using sticks as toys, but the males use them as weapons or tools, while female chimps cradle them like babies. Toys are just shadows and reflections of their owners. The idea of a living, talking, thinking toy, with a will of its own, is a weird one. Maybe a horrible one.
Richard Williams’ Raggedy Anne and Andy: A Musical Adventure is an animated film from 1977. Toys are preparing for their owner Marcella’s seventh birthday when a pirate captain breaks out of a snowglobe and kidnaps Marcella’s birthday present, a bisque doll named Babette. A loyal Raggedy Anne doll goes on an adventure to save her.
The film was a box office bomb, and ended up as airtime filler on CBS and the Disney Channel. It has a thin plot, and relies on beautiful animation and Joe Raposo’s music to carry it. Like all movies about living toys, it has existential implications. The toys in the movie conspire to make the life of children wonderful—that’s basically all that motivates them. Are they slaves? Do they have free will? Do they have the ability to judge? To hate?
The toys in Raggedy Anne and Andy exhibit Nietzsche’s slave morality. They are fully subservient to Marcella, not because she’s nice or worthy, but because of what they are and who she is. But they seem to possess awareness and introspection. Raggedy Andy is ashamed that he’s owned by a girl. The Twin Pennies are curious about what life is like outside the playroom. Most disturbingly, Raggedy Anne feels pain and discomfort at Marcella’s rough playing—the first thing she does is complain that she’s popped half her stitches. However, they seem to be at peace with their place in the universe. They can’t imagine freedom. The only characters who rebel are Babette and Captain Contagious, the villains.
The movie is charming, and lavishly animated by 1970s standards (until the production ran out of money—believe me, you’ll notice when this happens.) Of special note are Tissa David’s sensitive Raggedy Anne, Art Babbitt’s Grecian-tragic Camel With Wrinkly Knees (with each of his humps embodying a different personality), Emery Watkins’ voracious sucrose ocean Greedy, and the typical brilliance displayed in Richard Williams’ “No Girl’s Toy” sequence.
But it’s shamelessly schmaltzy, and feels decades older than 1977. I’d always assumed Raggedy Anne dolls were based off Anne of Green Gables (red hair + freckles), but this is not true. This is a movie based on a doll patented in 1915, and then a children’s book written in 1918, and you really feel those years. Raposo’s music is straight out of Tin Pan Alley.
The film was (possibly) funded by the CIA. It was distributed by the ITT Corporation, a shady manufacturing conglomerate with ties to the US executive branch: their involvement in Augusto Pinochet’s coup is now well-established. This was around the time the CIA was waging a so-called Cultural Cold War, which involved promoting “American” forms of art such as Broadway musicals. The source of funding was apparently an open secret among the film’s production team. Here’s a second or third hand story shared by Steve Stanchfield (by way of Garrett Gilchrist):
(Not speculation at all). Talked with Dick [Williams]. A friend had visited him and talked about how the CIA had funded the film. When I was talking with Dick about Emery [Hawkins] being fired, I asked if that was the CIA. Dick’s hands went in the air and he said loudly “those were the guys!!” and started to tell a story. His wife quickly came over and said “we’re not going to talk about that right now”. Later, while I was at the national archives searching for Private Snafu materials, I made a request to see material related to the CIA, ITT and Raggedy Ann and Andy. The freedom of information act is a wonderful thing. ITT was in trouble in GB and the states for being a front for the CIA. This led to the assassination of a candidate in South America, leaving egg on the face of ITT. They produced some childen’s programing to show they are a solid company with family values (and, of course, that idea is as ham-handed as it sounds). The programs were the Big Blue Marble and the animated feature Raggedy Ann and Andy. Raggedy Ann was to be released, at the latest, in the summer of 1976, in time for the big celebrations for the Bi-Centennial of the US. ITT bought Bobbs-Merrill for this purpose. Once the film was finished, they sold the Raggedy Ann film for $10 to Bobbs-Merrill and, somehow, allowed their assets to be sold back to itself. It is now owned by Random House. This is public record, and there’s many, many pages (thousands). I’ve just seen a handful.
If the ITT Corporation was indeed a spinnerette for taxpayer money, this could imply that part of the film belongs to the US public—ie, it’s public domain. As a pundit joked when obscenity charges were brought against a Robert Mapplethorpe photo of a flaccid penis, it probably won’t stand up in court, but I definitely feel less guilty than usual about giving this film the Captain Contagious treatment, if you know what I mean.
I’ve watched it once, and may watch it again. I maybe I won’t. Raggedy Anne and Andy is pleasant, but it’s not an unsung masterpiece.
The pacing is terrible. The film larded down by musical numbers—we get SEVEN songs before the first vestiges of plot emerge. It’s a “Musical Adventure” with MUSICAL in all caps and (adventure) in tiny-sized font. The small story is episodic. Raggedy Anne and Andy make a new friend, get into trouble, escape somehow, then repeat. Again and again.
But the movie’s flaws—the leisurely pace and incidental storytelling—do capture what it’s like to be a child, cooped up indoors on a rainy day, playing with your toys and making up adventures for them in your head. Or rather, what it once was like to be a child.
What would a kid born in a year starting with “201” think of this film? Would it provoke wonder? Or would it simply seem as an alien relic, undecodable and indecipherable? When I see children today, I am struck by how few of them still play with toys. Instead of Raggedy Anne, their hands are wrapped around a glowing shard of magic glass. It sings to them, enchants them, dreams for them, hurtles them algorithmically into an adulthood they’re not prepared for. Young girls are memorizing rules on how to diet and dress and say correct words and have correct thoughts. Their brothers watch aspirational lifestyle videos by a bald sex predator. The past depicted seems strange, but that’s not true: the world of 1977 is set in stone, remaining the same forever. We’re the ones who are strange. If there’s any character that represents today’s society, it’s the Greedy.
This movie will look like footage of a remote jungle tribe someday. Maybe that day has come already. It depicts a world and lifestyle foreign to us, a past that has come unraveled like Raggedy Anne’s stitches. For this reason alone, it’s worth watching—or at least, knowing about.
The abduction scene is fantastic; six minutes of such sustained, unrelenting horror that it almost melts the lens. It might have been better to not show so much of the aliens (they look like Baby Groot), but I’ve never seen such a good evocation of how a nightmare feels from the inside. Shadows: screams; reality slipstreaming away like oil; visceral helplessness. I felt like a mouse dying in a cat’s mouth.
It’s good that Fire in the Sky has that scene, because the rest of the movie isn’t worth a tinker’s damn.
It’s a poor man’s Twin Peaks (Twin Molehills?) about lumberjacks who witness a UFO. The narrative focuses on their emotional journeys as they unpack this experience. Will they come to terms with what happened? Will the townsfolk believe them? Will Flannel Guy #1 mend his feud with Flannel Guy #2? And so on.
On any reasonable scale of importance, “alien visitation” scores a 9.7 out of 10, and “personal dramas of a small-town yokel” scores a 1 or a 2 (unless the small town yokel is you, in which case you might bump it up to a 3). These characters are not interesting and almost cannot be interesting next to the movie’s inciting event. We’ve seen aliens. We do not care about anything except the aliens. Can we talk to them? Reason with them? What do these fey goblins from beyond the void want? Maybe the movie’s point is that there are no answers: that things just fizzle away inconclusively. If so, it fails to fill that silence with anything compelling. It delivers a flat and unengaging soap opera.
The script is wrong, and I wouldn’t know how to fix it. It has one interesting event, which happens at the start, and most of what follows is setup for a joke whose punchline we’ve already heard. This repeatedly causes problems. For example, the movie expects us (the audience) to care whether the lumberjacks pass or fail a lie detector test. But we already know they’re telling the truth (we saw the spaceship!), and thus there’s no tension to the scene. It’s as dead as a dynamited fish.
One of my favorite horror books is Picnic at Hanging Rock, which tries something similar. A mystery at the start goes unresolved, until a town almost shreds itself apart on the axle of that question. You should read it. It’s one of the classics that lives up to the hpye. Hanging Rock was able to blend form and content in a compelling way. The town in that story seemed to be collapse into weird cultlike denialism that was as creepy as the disappearance itself. You’re almost convinced that certain people know what happened, and want it forgotten. The mix of rage and helpless confusion is palpable, and finally infects the viewer. We share in the town’s disease.
Fire in the Sky, by comparison, is made of standard soap opera ingredients. It tries to tell a small, personal story, but does so against a speculative backdrop that’s far more interesting. Imagine a man filming a fly, with a nuclear bomb detonating in the background. Why would you zoom in closer on the fly? The film produces frustration, then momentary horror, then frustration.
It’s based on a true story. I wish I could send this movie back to my 12 year old self. He would have loved it.
I was obsessed with UFOs and alien visitations. I read every book I could, and could recite the “classic” abduction stories (Barney and Betty Hill, Allagash, Strieber, Vilas-Boas) chapter and verse. I’m surprised I didn’t remember the Walton account (which forms the inspiration for this film), but I’m sure I once knew of it. I used to stare up at the sky, and hope to see fires of my own.
Then I grew up, and did as the Bible commands: put childish things away.
Questions are an addictive drug. Once you start asking them, it’s hard to stop. Why do descriptions of aliens always mirror contemporary Earth technology and interests? In the Middle Ages, UFO sightings were of crosses or glowing balls. In the early 20th century, they looked like airships. Now that the “flying saucer” meme is firmly embedded in our cultural neocortex, that’s all they look like. The appearance of the aliens themselves tracks closely with how they’re portrayed in popular culture. Skeptic Martin Kottmeyer acerbically noted that Barney Hill’s abductors (as described by him under hypnosis) bear striking similarities to a monster in the previous week’s The Outer Limits.
And is it likely that an alien race would be bipeds with multi-fingered hands, two eyes, one nose, et cetera? Is it likely that we would be able to breathe their air, and they ours? How could a race of aliens clever enough to avoid detection by the combined firepower of NASA, SETI, and 12 year old Australian boys with binoculars be so clumsy as to be seen by Walton? Where does the invasive “probing” trope come from, if not our horrors of animal vivisection? Wouldn’t they be able to learn about our anatomy through radiographic imagery? And so on.
I still regard UFO stories as interesting (they’re too common and culturally universal to ignore), but they are probably a psychological artifact—the call is coming from inside the house. Aliens might exist somewhere, but barring a revolution in physics, I expect their civilization (or ours) to die in the shadows of space before we ever encounter each other. The only alien intelligences we are in contact with are the homebrew ones at OpenAI and DeepMind. And yet…
“Oh, those eyes. They’re there in my brain (…) I was told to close my eyes because I saw two eyes coming close to mine, and I felt like the eyes had pushed into my eyes (…) All I see are these eyes…”—testimony of Barney Hill
…The best UFO stories—and notice that I don’t specify whether they’re true—have a horror pulsing under the skin that leaves me enthralled. They’re signposts pointing to a very dark place: either out into the chill of space, or inside, into the wilderness of our minds. No matter what you believe, we cannot escape the horror of not being alone. “The last man on Earth sat alone in a room. There was a knock on the door.”