“Remember that all worlds draw to an end and that a noble death is a treasure which no one is too poor to buy.”
The beginning of the end: the ape Shift finds a lion skin. Sensing an opportunity, he dresses his donkey friend Puzzle in the skin and has him pretend to be the great lion Aslan.
The crude hoax works, and Shift (who appoints himself as “Aslan’s” spokesperson) is soon Narnia’s de-facto ruler. He fells the forests, enslaves the gullible populace, and throws open the gates to an enemy nation in the south. Worse is coming. In our world the apocalypse will be heralded by four horseman. Narnia gets one, and he rides a donkey.
Where The Magician’s Nephew was the Book of Genesis for Narnia, The Last Battle is patterned upon Revelations. Its plot points – the false prophets, the signs and omens, even the sybaritic decadence of the ape – are drawn beat-for-beat from Revelations and often you can identify the exact chapter and verse. But Lewis does something that John of Patmos doesn’t: he writes affectingly about the psychological devastation caused by the final days.
The book’s best passages describe the confusion and heartsickness of the Narnians under the fake Aslan’s rule. The Great Lion has returned at last…and he’s doing this? Previous Narnian villains (Jadis, Miraz, and Rabadash) were clearly usurpers and outsiders, but now the tyrant is Aslan himself.
The King and the Unicorn stared at one another and both looked more frightened than they had ever been in any battle.
“Aslan,” said the King at last, in a very low voice. “Aslan. Could it be true? Could he be felling the holy trees and murdering the Dryads?”
[…]
Suddenly the King leaned hard on his friend’s neck and bowed his head.
“Jewel,” he said, “What lies before us? Horrible thoughts arise in my heart. If we had died before to-day we should have been happy.”
“Yes,” said Jewel. “We have lived too long. The worst thing in the world has come upon us.”
[…]
“You will go to your death, then,” said Jewel.
“Do you think I care if Aslan dooms me to death?” said the King. “That would be nothing, nothing at all. Would it not be better to be dead than to have this horrible fear that Aslan has come and is not like the Aslan we have believed in and longed for? It is as if the sun rose one day and were a black sun.”
“I know,” said Jewel. “Or as if you drank water and it were dry water. You are in the right, Sire. This is the end of all things.”
The book also has the best villains of any Narnia book, or at least the most villains: Puzzle, Shift, Ginger, Rishda, Tash, and Griffle. Lewis deserves credit for keeping them separate, with their own personalities and motives. Puzzle’s a goodnatured dimwit who redeems himself by the book’s end. Shift’s motives are silly: he’s a glutton who takes over Narnia because he wants more fruit.
“But think of the good we could do!” said Shift. “You’d have me to advise you, you know. I’d think of sensible orders for you to give. And everyone would have to obey us, even the King himself. We would set everything right in Narnia.”
“But isn’t everything right already?” said Puzzle.
“What!” cried Shift. “Everything right?—when there are no oranges or bananas?”
“Well, you know,” said Puzzle, “there aren’t many people—in fact, I don’t think there’s anyone but yourself—who wants those sort of things.”
“There’s sugar too,” said Shift.
“H’m, yes,” said the Ass. “It would be nice if there was more sugar.”
Shift and Puzzle soon end up over their heads and become pawns of the Talleyrandian tomcat Ginger and the foreign warlord Rishda. These two are cynical unbelievers who use the idea of gods to manipulate the Narnians and Calormenes alike. They would have agreed with Seneca that “Religion is regarded by the common people as true, by the wise as false, and by the rulers as useful.”
But Ginger and Rishda are too wise for their own good, because they accidentally summon the Calormene god Tash to Narnia. He’s depicted as a nightmarish bird-headed demon with four arms, evil incarnate. But the book’s most interesting antagonists are Griffle’s band of dwarves, who learn that Shift has been fooling them and resolve never to believe in talking lions again…with the result that they deny the true Aslan when they meet him.
The book could be read as racist and often has been been. Its plot (a white country being overrun by brown-skinned invaders) evokes Jean Raspail’s Camp of the Saints as much as anything, and it was written contemporaneously with the Windrush. It’s possible Lewis intended some sort of political point about immigration.
But it’s not particularly likely, either. The Calormens are a careless blur of vaguely Oriental tropes, their motives are the economic exploitation of Narnia rather than a racial Great Replacement, and their religion (which is polytheistic and involves human sacrifice) seems more like the Aztec one that Islam. Lewis doesn’t really care about them: they’re a McGuffin to support his eschatological metaphor. There are many bad Narnians, as well as a good Calormene soldier. Also, in the post-Narnian afterlife “…Lucy looked this way and that and soon found that a new and beautiful thing had happened to her. Whatever she looked at, however far away it might be, once she had fixed her eyes steadily on it, became quite clear and close as if she were looking through a telescope. She could see the whole southern desert and beyond it the great city of Tashbaan.” So it seems there are Calormenes in heaven, though I doubt they still worship Tash.
The only possibly racist passage comes after Tirian, Eustace, and Jill brown their faces to impersonate Calormenes.
Then they took off their Calormene armour and went down to the stream. The nasty mixture made a lather just like soft soap: it was a pleasant, homely sight to see Tirian and the two children kneeling beside the water and scrubbing the backs of their necks or puffing and blowing as they splashed the lather off. Then they went back to the Tower with red, shiny faces, looking like people who have been given an extra-specially good wash before a party. They re-armed themselves in true Narnian style with straight swords and three-cornered shields. “Body of me,” said Tirian. “That is better. I feel a true man again.”
…But I think the contrast intended by “I feel like a true man again” isn’t Narnian vs Calormen but disguised vs undisguised. Tirian is himself again, instead of pretending to be someone else. Even if it’s not, these words come from a fictional character whose opinions are not necessarily Lewis’s.
The book does provides a window into Lewis’s opinions on various topics. Susan, famously, is not present at the end.
“My sister Susan,” answered Peter shortly and gravely, “is no longer a friend of Narnia.”
“Yes,” said Eustace, “and whenever you’ve tried to get her to come and talk about Narnia or do anything about Narnia, she says ‘What wonderful memories you have! Fancy your still thinking about all those funny games we used to play when we were children.'”
“Oh Susan!” said Jill, “she’s interested in nothing now-a-days except nylons and lipstick and invitations. She always was a jolly sight too keen on being grown-up.”
“Grown-up, indeed,” said the Lady Polly. “I wish she would grow up. She wasted all her school time wanting to be the age she is now, and she’ll waste all the rest of her life trying to stay that age. Her whole idea is to race on to the silliest time of one’s life as quick as she can and then stop there as long as she can.”
Again, take from that what you will. But I co-sign Lewis’s sentiments: your teenage years are the silliest of one’s life and if you have fondness for them I pity you.
We learn about Lewis’s feelings on socialism, which were complicated. Like Orwell, he didn’t see communism and capitalism as necessarily opposed, but two different whips that power can wield. Some of Shift’s tirades could have come straight out of Animal Farm.
“And now here’s another thing,” the Ape went on, fitting a fresh nut into its cheek, “I hear some of the horses are saying, Let’s hurry up and get this job of carting timber over as quickly as we can, and then we’ll be free again. Well, you can get that idea out of your heads at once. And not only the Horses either. Everybody who can work is going to be made to work in the future. Aslan has it all settled with the King of Calormen—The Tisroc, as our dark-faced friends, the Calormenes, call him. All you horses and bulls and donkeys are to be sent down into Calormen to work for your living—pulling and carrying the way horses and such do in other countries. And all you digging animals like moles and rabbits and Dwarfs are going down to work in the Tisroc’s mines. And——”
“No, no, no,” howled the Beasts. “It can’t be true. Aslan would never sell us into slavery to the King of Calormen.”
“None of that! Hold your noise!” said the Ape with a snarl. “Who said anything about slavery? You won’t be slaves. You’ll be paid—very good wages too. That is to say, your pay will be paid in to Aslan’s treasury and he will use it all for everybody’s good.” Then he glanced, and almost winked, at the chief Calormene. The Calormene bowed and replied, in the pompous Calormene way:
“Most sapient Mouthpiece of Aslan, the Tisroc (may he live forever) is wholly of one mind with your lordship in this judicious plan.”
“There! You see!” said the Ape. “It’s all arranged. And all for your own good. We’ll be able, with the money you earn, to make Narnia a country worth living in. There’ll be oranges and bananas pouring in—and roads and big cities and schools and offices and whips and muzzles and saddles and cages and kennels and prisons—Oh, everything.”
“But we don’t want all those things,” said an old Bear. “We want to be free. And we want to hear Aslan speak himself.”
“Now don’t you start arguing,” said the Ape, “for it’s a thing I won’t stand. I’m a Man: you’re only a fat, stupid old Bear. What do you know about freedom? You think freedom means doing what you like. Well, you’re wrong. That isn’t true freedom. True freedom means doing what I tell you.”
“H-n-n-h,” grunted the Bear and scratched its head; it found this sort of thing hard to understand.
The Last Battle seems like almost nothing in summary. Narnia is taken over by the rival state of Calormen, then things get so bad that Aslan ends creation and starts a new one. But the book is hard hitting and emotionally moving, and takes in the Narnia series in directions that are unusual for it, although not unusual for the author.
Lewis actually wrote a fair amount of dystopian fiction. The Great Divorce and The Screwtape Letters contain striking portrayals of hell (the original dystopia), depicting it first as a rainy joyless town and then an absurd bureaucracy. That Hideous Strength is a dry run for George Orwell’s 1984 that depicts Great Britain falling under the spell of rampant NICEness. And in 1956, he swung a wrecking ball through Narnia. It’s a grim end to the series – the plot could be summed up as “everyone dies, plus some asterisks and footnotes” – but it’s an emotionally powerful one. Lewis could have turned Narnia into a production-line franchise like the Famous Five or the Hardy Boys – an infinite-money crank, with Lewis spinning the handle until the magic disappeared. Always Christmas and never winter. But he realized that good things must come to an end. If they don’t, they cease to be good.
The title shows Joe Hill’s best side: his playful wit. The book is funny at times: and often because it means to be. It also shows his fatal flaw, which we’ll get to soon.
The book’s about larger-than-death pop-villain Charles Talent Manx III. He’s a vampiric creature who kidnaps children in a Rolls Royce Wraith with a NOS4A2 vanity plate. He’s Dracula, John Wayne Gacy, and Michael Jackson at once. Why couldn’t I have been murdered and left on the side of the road by this guy in 1973, instead of that Dennis Rader jerk?
Set against him is Vic McQueen, who also has paranormal gifts: She cross an imaginary bridge and find missing things at the other side. This is described as an “inscape”, a mental shortcut that some creative types exploit (damaging their health in the process). Maybe not the most original or subtle metaphor for drugs, but that’s where NOS4A2 works. The story is bold, brash, and full of color – even if it’s usually color from a spraygun and not a paintbrush.
But the pun in the title doesn’t quite work – nitrous oxide systems first appeared in automobiles in the 1950s, and Manx’s car is from 1938 – and this points to the problem with NOS4A2: it never gains the weight and heft of reality. It’s obviously a construct. The book is too clever, too full of references. It badly wants entry to the gated world of classic horror novels, to the point where it tries to pick the lock.
The plot reads like Stephen King’s ten most famous novels compacted in a hydraulic press. Vampires. Haunted car. Haunted house. Girl with supernatural gift. Ancient evil that feeds of children. Drug metaphor. Creepy undead kids. I was about to say “at least there’s no cornfield”. Then I remembered that there is a cornfield.
Sometimes the namedropping is blatant, such as when we find that Manx’s wintery retreat is in Colorado, or when Bing says “My life for you!” to Manx.
If I’m just lazily listing things, that’s how the book feels, too. While it would be unfair to call it a grinding, soulless list of in-jokes and references like Clown in a Cornfield (the world’s first “young adult” book written exclusively for forty year olds consoomers) the book is deadened by its use of horror cliches. Events in NOS4A2 don’t happen to people, in places. They happen to stock figures in generic settings, most of which are lifted from 1980s books from the author’s own father.
Is this what horror’s supposed to be? I don’t think so.
Horror is meant to be a scalpel to the amygdala. It wakes instinctive fears you might not have been aware you had. It thrives off the unexpected, off dissonance. It can’t become ever become “cosy” or a franchise without losing its soul, but we’re at the point where there’s 20 designated “spoopy ideas” that books variously shuffle around and recombine in various orders, hoping to strike gold again. It’s a real shame. Horror needs to climb out of its own ass.
Another problem is that NOS4A2 is paced very fast. The narrative’s sediment is never allowed to settle. Hill is trying to do too much here – right out of the gate we’re bombarded with various unrelated bizarre, dramatic, or supernatural things (Manx, Vic McQueen’s magic bike, Bing), along with rapid shifts in time and place that leave book’s cohesion in tatters. And there’s no displacement when paranormal events start occurring, because they occur almost from the first page!
Stephen King’s books are usually paced far slower, which gives them a certain stateliness. The nightmarish gross-out scenes are freighted down by a lot of everyday life – nothing happens for an extremely long time in Pet Semetary or The Green Mile, because he’s building up the characters and their world. NOS4A2 thinks it can race through all that in fifth gear, but it really can’t.
In the final pages, the action builds up to an exhilerating climax that goes for broke, takes out a small loan of a million dollars, then spends that, too. Hill’s a gifted natural writer, with an eye for quick, effective characterization. Early on we meet Bing Partridge, a chemical plant worker who might be developmentally disabled. Bing exclusively reads old pre-war magazines and paperbacks, and when he writes a letter, his prose is hilariously stilted and old-timey. This is a subtle but good touch. So is the way Vic goes from idolizing David Hasselhoff to hating him. Lots of writers forget the huge gap between twelve year olds and fourteen year olds, but Hill hasn’t.
But sometimes his characters ring hollow. “McQueen” is an irritating, phoney-sounding name, meant to anchor the book in car culture, and she’s such a congenital screwup that we don’t believe she’d grow up to write a best-selling puzzle book full of brain-teasers. And Vic gets a romantic interest: a big, mellow easygoing from the left side of the bell curve. Yet he’s characterized with a fannish interest in Marvel comics (to the point where he’ll argue what color the Hulk’s skin should be). Have you ever met a comic book fan? They’re not mellow and easygoing. They’re angry, vicious, and highly strung. Lou Carmody caring about comic books is about as believable as Barney Gumble running The Android’s Dungeon.
Most of the book is entertaining and well written. I just don’t enjoy (or respect) a lot of what it’s trying to do. NOS4A2 is loudness-war Stephen King, with the bad amped up far more than the good.
Alan Moore was surprised to learn that people idolise the character of Rorschach. That’s weird: how could comic book readers possibly relate to a smelly, antisocial creep who can’t get a girlfriend?
In general, superhero stories are fantasies of power, postcards from WishIWasistan**. Superman is the shards missing from your body and mind: he’s strong where you are weak, and certain where you are doubtful. Your hands shake, his smash through walls. The blandness of classic superheroes is a feature – you’re supposed to imagine your face on top of theirs. Don’t rage at the dying of the light; let Kirby and Ditko draw a new, better sun.
Or so goes the theory.
Power fantasies have a problem: life is defined by challenges and limitations, so what would life mean if there weren’t any? Where’s the fun in being God, in staring at a “YOU WIN!” screen for eternity? In 1859 Jean François Gravelet-Blondin successfully crossed the Niagara Falls on a tightrope, but that wasn’t exciting. The exciting part was that he could have fallen: that success wasn’t inevitable. Trying to win is exciting, but winners are dull.
So is reading about winners. Many golden age superhero comics have the tenor of a scrappy rags-to-riches saga about Goldman Sachs. Superman is so laughably overpowered that there’s no possible tension when he beats up a couple of thugs: he can’t lose, and you’re just watching the inevitable happen. Series after series slam to their deaths against the wall of this problem: superheroes are defined by being excessively powerful…but excessive power creates boredom. There’s nothing interesting about being very strong.
Many comic books, having destroyed the drama, think they can restore it by making the villain extremely strong, too. Aside from defeating the purpose of a power fantasy (why not just tell a story with two regular humans?) it starts a hyperinflation death-spiral (the hero has to defeat the villain at the end, so issue #2 needs an even stronger villain, etc). The all-powerful god becomes a hamster running on a wheel. The end result is something like Dragon Ball, where every new season “ups the stakes” by throwing another few zeroes onto Goku’s power level until finally you turn twelve and stop giving a shit about Dragon Ball.
But there’s a more interesting type of comic figure: subheroes. Swamp Thing, Rorschach, and Third Example. They are portraits of human weakness and frailty. Although they might possess super strength or speed (you gotta have action scenes, I guess) the soul of the character is in their weakness and alienation. They inspire pity, not envy.
Being different isn’t fun: that’s the truth superhero stories have to grapple with. Even if you’re better than other people, this usually just isolates you. Have you seen a pro basketball player, or an Olympic-level swimmer? They’re genetic mutants; swirling stormclouds of genes have settled upon their skeletons in such a way that they can play SportsBall at a high level. They haven’t done anything to deserve this. They’re products of chance. And have you seen how awkward they look when they try to wear normal clothes? Or do normal activities? They’re like broken humans. And suppose there’s no SportsBall to play? What would they do then?
Sam Kieth’s The Maxx (#1-35, serialized in 1993-1998 by Image Comics) lives and dies inside this teleological dead zone. “Being super-powered is bad.”
At it’s core, it’s an unusually good depiction of a subhero. Average out every panel of the titular character and you’d have the titular character lying in a dumpster, legs tucked pathetically like a broken doll. He lives on the street in a dark urban hellhole. Every street apexes into a black scream. Leprosy spots of mold scar the buildings, and everything around him seems at the point of structural collapse.
The Maxx tries to do standard superhero shit like saving people from thugs, but instead he gets arrested, harassed by cops, and misunderstood by civilians. It’s too much to deal with. When he slips into unconsciousness and enters a delusive dreamland, it’s clearly with some relief.
“I don’t have a TV now, but that’s okay. The shows in my mind are always better.”
He’s big and tough, but his muscles are like a high-performance NOS engine in a city gridlocked by traffic. The city is so big, evil, and hostile that there’s nothing he can do except slowly die inside its depths. He’s a lymphocyte, dutifully maintaining the health of a few cells a vast, swelling cancer. Why does he exist? For the same reason Yiao Ming is 7’6″: by accident. He has to create his own meaning…and he can’t.
When he shuts his eyes, he enters a happy place where things make sense. He has a purpose now: he’s a brave warrior in an ancient landscape that he calls it the “Outback” (but it’s clearly not Australia, it’s full of erupting volcanoes), along with various odd creatures such as white rabbit-like entities called Iszes (rabbits are a recurrent motif throughout the comic). In the real world he has just one friend: a “freelance social worker” called Julie Winters. She bails him out of jail, and generally acts as a protective mother figure. But in the Outback, the relationship flips: she’s a queen he protects from harm.
That’s the soul of The Maxx: a troubled Untermensch caught in maladaptive daydreams. The comic’s most brutally effective when it switches from Maxx’s fantasy reality to the real one, intercutting from glorious sunlit landscapes to the reality he’s dwelling inside: a labyrinth of poverty, rapes, robberies, and murders. From lord of the plains to lord of a couple of rainsoaked cardboard boxes in a gutter.
Julie (arguably the comic’s real main character) is also hiding from reality. She is empathetic and compassionate, but also given to bizarre rants about how crime victims deserve what happens to them. She exists parallel to the Maxx in his dreams…but that creates a quandary. Dreams, by definition, happen inside one person’s head. There is no such thing as a dual-person dream. So is Julie a figment of his fantasies, or is he a figment of hers?
This could be read as commentary on mainstream superheroes, and the toxic fantasies they inspire. Reading superhero stories doesn’t make your own muscles any bigger: in the end it’s a form of hiding. Escapism is not a thing. You can’t “escape” a life of misery by entering a fictional world, you can only be paroled for a short period. In the end you have to close the book, and go back into your prison cell.
The Maxx could also be read as artist Sam Kieth working out his personal frustrations with the business. For decades, he’s eked out a career on the edges of the comics trade. He’s talented, but never really found a home.
In a field that rewards bragadoccio and egotism, Kieth is humble to the point of self-loathing, savagely ripping apart his own work. I wish Rob Liefeld had Sam Kieth’s self-confidence, and vice versa. He’s also an artist with a unique style and vision in a sausage-machine of an industry that just wants you to crank out filler arcs in between the occasional marquee “event” (ie, The Death of Superman). His work attracted hate mail as well as praise. He doesn’t draw superheroes correctly. His style is too idiosyncratic. His feet are weird. He famously blew up a steady gig on Neil Gaiman’s The Sandman (and The Maxx contains a jab at “necro-nerds and sand-freaks”), and from then on was assigned largely to janitorial work (such as drawing covers). He doesn’t fit in any more than the Maxx does.
“Kids would write in and say things like: ‘Wolverine’s okay, but his back is too round.’ ‘What’s up with Wolverine’s feet? Why are they growing?’ And, “Wolverine is really out of proportion, I think your artist is losing his mind or something.” And it was funny, because the letters I would get would be kids who really loved it, or kids who were saying ‘Why are you ruining my universe?’ They had a very specific view of the world. “I’m going through latency,” they wouldn’t say it in those words, but, ‘I’m going through this world view phase where I’m trying to categorize and order things, and you’re causing chaos by giving me a version of things that are drastically different from everything else. So please, please, please go away and not do that anymore.’ So, in that way it was almost a relief when I went off and did my own book, because then I could screw around and introduce my proportions.” – Sam Kieth, Sequential Tart
Ironically (or appropriately) The Maxx is the thing he’s most remembered for. Serialized in 1993-1998 by Image, it’s an odd beast: a superhero comic that barely reads as such. Kieth has no interest whatsoever in zany fights, costumes, lore, and continuity. Instead The Maxx contains a painful, cathartic character study. A lot of pagetime is spent developing the relationship between Julie and a girl called Sara (who has pronounced school shooter tendencies, five years before Columbine), with Maxx taking a backseat in later issues. Daniel Clowes’s Ghost World is a much more apt comparison than Rob Liefeld, and the obligatory “crossover” strips where The Maxx gurns and poses next to Flatulence Man and Nipple Boy (I’m not up to speed with Image’s roster) felt even more forced than they usually do.
Kieth may not have known it, but he was poised to ride a wave. MTV is most famous for brilliant reality TV such as The Ashlee Simpson Show and Engaged and Underage, but once they grudgingly put original animation on the air, too, and the “adult animation” explosion of the mid nineties meant some stuff made it to TV that normally wouldn’t.
In 1995, The Maxx was adapted into an animated series. From what I’ve heard, MTV Producer Abby Terkuhle secured the TV rights after he attended an art showing by Kieth in New York and liked the cut of his jib. Directed by Gregg Vanzo, The Maxx ran from April to June on MTV’s Oddities block (which was a kind of successor to Japhet Asher’s Liquid Television). It was a test tube for extreme styles and odd personalities, some of whom would later find mainstream success (by “some” I mean Mike Judge, but bear with me).
Each episode ran for about thirteen minutes, which covered about one issue each. It tells an abbreviated version of the comic’s story (mostly issues #1-11). The Maxx’s backstory is hinted at, but not literally explained. Sara’s role is reduced, and she feels a little superfluous. This means snipped away, and curtailed. Huge folds of plot are scissored away, the remainder folded double and stapled back into place like skin over an amputation.
Aside from this, it’s incredibly faithful to the comic. It’s one of the few cases where MTV adapted someone else’s property and didn’t change a thing. Maybe they couldn’t figure out what to do with it, so they let Vanzo and Kieth have free rein.
The budget wasn’t high, but there’s some good, fluid animation in places (the production team that created MTV’s The Maxx would later work on Daria). Then there’s a few “limited animation” scenes, where only the mouths move – these are infrequent enough that they seem like a stylistic choice, rather than “fuck, we ran out of money”.
For establishing shots, the show uses live-action, and even some CGI (which looks about as good in 2022 as your dad’s asshair getting waxed, but surely impressed in 1995). Otherwise, it closely follows Kieth’s original art. Sometimes it is Kieth’s original art. You can find instances where they literally scanned in pages of the comic.
Might the show not be too faithful to its source material? At times it’s like a comic book shoved into a VCR player with a crowbar. Comic storytelling (soundless, consisting of broken images with no temporal element) is a little different to filmic storytelling (which can smoothly flow from moment to moment), and often the show adapts something that it shouldn’t adapt.
For example, The Maxx’s internal monologues are pretty distracting (and often needless : explaining things we can see happening on the screen). Supervising producer John Andrews explained that they had a short schedule to create the show, so they didn’t really have time to “revisualize” The Maxx. It was faster to just adapt the comic verbatim.
The writing in general is a bit odd. The Maxx’s origins are never addressed in the show, but in the comic he’s a plumber who was murdered. Either way, his dialog sounds too elaborate, too formal and poetic.
For the truth will destroy her…at least that’s what the villain told me. But who can believe a villain? Still, as I talked to Julie, I can’t help remembering his words. He never told me anything straight out, only in riddles. But he implied a lot. He hinted that maybe she was in danger, maybe from herself.
It’s a subtle thing to have to express, but a lot of the writing is just clunky. It sounds incorrect. Comic writing has a different cadence to film writing (which has to actually sound like believable speech), and they needed a different tone for the show.
Other problems occur because of plot details that were cut away. The story can be difficult to follow. Max’s origins are pared back to nothing. Sara is heavily overdeveloped, given how little she has to do.
But the real issue is found in the villain, Mr Gone.
Right out the gate, Mr Gone is established as a psychopathic rapist-murderer who uses magical powers to avoid detection. He lives inside the Maxx/Julie dreamworld, but he has figured out how to cross over and has brought some Iszes with him (the creatures, usually benign and white, turn black and evil when they enter the human world – which feels like Kieth’s judgment of comic book morality applied to reality). He’s genuinely scary.
Everything that happens to Mr Gone after this undermines this portrayal. He’s used for comic relief. He’s easily outwitted by Julie. He goes on childish misogynistic rants that sound like they’re from an incel message board – you almost expect to hear him whining about Chads and Staceys. We have no idea of what he actually wants to do, or is trying to accomplish.
In later episodes, he’s devolved into a wacky, nearly-harmless court jester (“that’s Mister Gone to you, claw boy!”). The true antagonist of The Maxx isn’t Mr Gone, it’s Maxx and Julie’s own natures: and the skeletons in their own pasts that they’re not brave enough to confront. This is good. I’d rather have that than another “villain of the week” strip. But it leaves Mr Gone in an odd place: a villain without a denouement, an open sentence without a closing punctuation mark.
In the comic, we see more of Mr Gone and he’s depicted more believably. The show version is brutally truncated, and his character never settles into something that makes sense.
The era of adult animation didn’t last. Ralph Bakshi’s Spicy City was cancelled. Eric Fogel’s The Head and Peter Chung’s Aeon Flux cycled through a few iterations of themselves and then disappeared. Todd McFarlane’s Spawn lasted a whopping eighteen episodes before being shitcanned: a monumental run by the standards of the genre.
“Adult animation” regrouped around the South Park ideal: satire and toilet humor. I like many of those shows, but it was a sad end. Animation can show us distant worlds and things beyond comprehension. Instead, it was limited to making fart jokes at Middle America.
Like the character, The Maxx is an interesting mixture of strengths and weaknesses. A mountain of excessive exposition…in which gems of psychological insight sometimes glow.
Confusing characters…but when they settle into focus, they are as sharp and believable as any I’ve seen.
Weird writing…that conjures a city on the edge of a hallucination, the world as seen from the bottom of an empty whiskey bottle.
That’s The Maxx. There’s little else like it, except a mirror.
(**Derailment zone: in Hegel’s The Phenomenology of Spirit he says that “identity is the identity of identity and non-identity.” What does he mean by this? Did he just enjoy saying “identity” over and over? The peak of Mount Hegel is as foggy as ever.
What I think he means – not sure – is that a wholistic identity also includes an accounting of the things you are not.
Think of how a broken plate implies the shape of an unbroken one (otherwise, you wouldn’t know it’s broken). Or how a ragged coastline suggests the shape of the sea (and the sea the coastline). Or how mIspelLd wRdS guide the mind back toward their correct form.
A full description of your identity entails not just positive space, but negative. If you dream of being huge and muscular, then hugeness and muscularity is (in a sense) part of you. It wouldn’t matter how puny your real-life body is. Superheroes, in Hegel’s view, are fictions of the unbroken plate: who you’d be if you weren’t shackled to two-hundred-and-counting pounds of greying meat, pinned like a sagging, hairy butterfly to a universe that despises you. They are IOUs from God. The form, perhaps, you’ll have in Heaven…
…or so goes my questionable interpretation.)