Terry Goodkind doesn’t seem particularly good or kind, although he’s definitely a Terry, so one out of three isn’t bad.
He is also not a fantasy author. It’s very important that you know this. Despite where he’s shelved in bookstores, despite what mythical creatures appear on his covers, he is not a fantasy author. Sample from this non-fantasy novel: “Magic!” the dragon gasped in mock fright. It put a claw to its breast. “Oh, please, brave man, don’t slay me with your magic sword!” It made a smoky rumble that Richard took for laughter.
In an infamous 2003 interview with USA Today, Goodkind responded to a question about Robert Jordan with “If you notice a similarity, then you probably aren’t old enough to read my books”. Jordan’s wizards, magic, and dragons are expressions of juvenilia, while Goodkind’s are an exploration of human truth, or something. Massachusetts-based grindcore band AxCx wrote a song called “Face it, You’re a Metal Band”. I wrote the previous sentence for no reason.
Goodkind is inseparable from early 90s fantasy, and a time when the genre was never more tedious, bloated, or unnecessary. Terry Brooks, Raymond E Feist, David Eddings were producing retreads of their past series, and Robert Jordan had begun work the massive monument to dead trees known as the Wheel of Time. So many huge fantasy books were released that bookstore shelves probably remember the era the way Cambodians remember the Khmer Rouge – a time of great suffering, where only the strong survived. In this market, Goodkind’s 900-page doorstoppers immediately found readers.
But what about the book?
The plot establishes a typical monomyth: young Richard Cypher is appointed as “Seeker” and must save a woman from the villainous Darken Rahl, who may need to work on his branding.
When I read it at age twelve, I was soon bored. The story wasn’t moving, and Goodkind has an astonishing ability to create confusion: a wizard character infodumps for thousands of words about what, exactly, a Seeker does, and I left the passage more perplexed than ever.
But then the pace picks up, and Wizard’s First Rule shows its colors as a violent, gritty human interest story of the kind that bloggers ten years later would call “grimdark”. It lacks the impact and power of George RR Martin’s books (in particularly, it’s not believable that the comically evil villain gets so many people on his side), but it’s still well beyond Jordan.
In particular, Goodkind seems to like rape. I don’t believe there’s a single female character in the book, if not the entire series, who isn’t raped or threatened with rape at some point. Two thirds of the way through, the plot takes an excessive but audacious turn into outright Gor territory, with Richard enslaved to a leather-clad dominatrix. This is probably the moment where Goodkind finally lives up to his “mature Jordan” claim. I’m conflicted on this part: it strangely works, giving Richard some of the most severe but effective character moments I’ve yet read in a fantasy book. But it also reads like a Gor book.
Even at its best, Goodkind’s work are foothills to GRRM’s mountains. His worldbuilding makes no sense: it’s established that fire is forbidden in Darken Rahl’s kingdom, but they seem to have no problems forging weapons, making pottery, cooking food, and so on. Writer’s convenience abounds: the typical way you escape danger in Goodkind’s books is to use or discover some new piece of magic that was never mentioned before.
I don’t recommend the books after three or four, which delve ever deeper into mumblecore obscurantism and Goodkind’s political opinions (he likes Ayn Rand). But the early ones do, in fact, have entertainment value, although I appreciate them as spectacle more than literature. Terry Goodkind might not be a fantasy author, but he’s not an entirely bad one, either.
It’s an odd idea to write books for people who never read them, but it’s worked for Mr Reilly so far. Ice Station is a brutally fast-moving action thriller novel that seeks to be a movie on paper – probably one directed by Michael Bay.
Like all of Reilly’s work, it barely exists as literature: it’s a screenplay with cover art and an ISBN number. The typical paragraph is one line long. The typical adverb is “suddenly”. Descriptions are sparse and visual. There are comic book sound effects whenever someone has their head blown off, which is often.
The book stars US marine Shane Schofield, whose unit has been dispatched to a remote Antarctic research station (are there any Antarctic research stations that aren’t remote?). A metal object has been discovered in a 100 million year old layer of ice: it could be an alien spacecraft. Since nobody “owns” Antarctica, a number of foreign nations are attempting a snatch and grab mission to seize the discovery.
We get about forty pages of backstory (meaning, Reilly setting up dominoes so they fall in the most destructive way possible), then the action begins and never stops. Schofield ends up fighting French soldiers, British soldiers, his own unit, the environment, killer whales, frostbite, etc,
You could probably build an Antarctic research station from the combined metal of all the ejected bullet casings in this novel. The story’s so addictive and streamlined that it’s hard not to read in one go, in fact, experts say the average person reads at least seven Reilly novels per year in their sleep without realising it.
The obvious movie cliches appear: a nerdy scientist who plays Captain Exposition, a cute little girl with a pet, a traitor on the team, a rushed romantic subplot, etc. Reilly doesn’t know how to write anything except action, but it’s amazing action. A high-speed hovercraft chase and a tense battle in a killer whale infested pool particularly stick in the memory. He also knows the media his audience might be familiar with, and includes nods to Die Hard, Tom Clancy, Michael Crichton, and the X Files in all the right places.
Reilly’s plotting is often cited as incompetent, but it’s actually entirely competent – it’s just geared to something other than making perfect sense. Basically, whenever “cool” clashes against “logically plausible” (or “physicially possible”) cool wins. This is the Rosetta Stone to making sense of Ice Station.
For example: Schofield breaks a rib in this story. In the real world he would have great difficulty accomplishing some of his later feats in the story (such as swimming hundreds of meters), but that’s irrelevant. Reilly is the God of Cool, and sometimes he allows the mortals in his universe to break the laws of physics. Schofield needs to keep doing cool stuff, so he does it with a broken rib.
It would be funny to read a “self aware” hero who knows he’s in a Reilly novel (think Scalzi’s Redshirts). He’d try to stay alive by doing the most outlandish and ridiculous things possible. He’d dash to the nearest pet store and buy a cute dog. In fact, he’d wear body armor made of cute dogs stapled together: nobody would dare shoot a bullet at him. He’d also hire a plastic surgeon to make him look like an A-list Hollywood actor (Schofield’s physical description is a dead-ringer for Tom Cruise).
A realistic depiction of the story’s events would also make an interesting novel. Legally, Antarctica is not an ownerless waste, it’s a condominium – jointly owned by twelve nations. If an alien spacecraft was discovered, nobody would send special forces to capture it. Such a “capture” would be worthless – a huge metal object can’t realistically be transported or removed by twelve guys with guns, and it would stay in Antarctica, no matter who wins the shootout.
In Ice Station a group of bad guys hatch a plan to free the spacecraft (if that’s what it is) by detonating thermonuclear charges, creating a new iceberg with the spacecraft inside it, and steering the iceberg north to their sovereign territory. But then it would be pretty obvious what’s going on, and since the Antarctic treaty forbids the detonation or testing of weapons, you might as well declare war with half the world.
I read Ice Station at fourteen (the correct age), and it remains my favorite of Reilly’s work. It’s efficient, the prose is as tight as the wires in a Hong Kong action movie, and it avoids the goofy GI Joe cartoon feel that spoils some of his later work. It’s obviously nobody’s idea of a literary treat, but you don’t need spaceships to fly, and Ice Station proves it.
This book arrived bedecked in heraldry as The Next Harry Potter (every children’s book released 2000-2005 was officially The Next Harry Potter, just as every modern David Bowie album was “his best since Scary Monsters”). It doesn’t live up to that, and doesn’t want to: it’s something else entirely. It hardly feels like a book for children. The action is fast and kinetic, the writing is as taut as the wire-work in a Hong Kong action film, and the concept is pretty clever: a mixture of Lord Dunsany fairytales and Die Hard.
The plot sounds outright stupid in summary: like it was created by a desperate screenwriter in the 8th season of a show. “There’s a twelve year old supergenius called Artemis Fowl, and he’s also a criminal mastermind, and has a scary bodyguard who kicks ass like Bruce Lee, and he discover fairies exist…wait, don’t go! They’re high-tech fairies! They have gadgets and guns! He kidnaps one and holds it for ransom, but then the fairies stop time, and…yes, I DID past the office drug test. Stop asking!”
But the book is better than its synopsis, too. There’s storytelling ideas at work here that I haven’t ever seen attempted before or since (even in the book’s own sequels). Want another book like Artemis Fowl? Go to your local bookstore, find the fiction section, look up “Colfer” under the Cs, and purchase Artemis Fowl again. Now you’ve got two copies, and that’s the best you’re going to do. Sorry.
The plot is essentially a kidnap and ransom story, but Colfer’s masterstroke is in the details: particularly centering the story on its villain. Later books would turn Artemis into a good guy: they soon devolved into repetitive, uninteresting capers where Artemis and his fairy pals go gallivanting off to bust the Villain of the Week, and I got bored of them. In the first book, Artemis is genuinely sinister and unpleasant, and a great character. Hell for the company.
Here (as in many places), the book takes cues from Die Hard: that movie developed its villain to the point where he stole the show – you wanted to find out exactly how Hans Gruber would pull off this ridiculous heist, with all the odds stacked against him.
Colfer kicks it up a notch by pitting twelve year old Artemis against a supernatural police force who can do anything from make themselves invisible to removing memories. Of course, the fairy police are as bumbling and bureaucratic as Die Hard’s LAPD, sometimes almost comically incompetent. And they are bound by magical rules – if they enter a dwelling uninvited, the instantly lose their magical powers. And when you’re a guest in someone else’s house, you have to obey the host’s commands. This makes life interesting when the host decides you can’t leave.
The book becomes a fascinating conflict between an almost omniscient race of fairies…and a really smart, really evil kid. That adds to the rising drama: it’s genuinely unclear who will win at the end, and again we see the necessity of Artemis being a bad guy. Nobody would write a children’s book where the hero loses. But a villain…?
Artemis Fowl has flaws (some of which would metastazise like a cancer and kill the later books in the series), and often succeeds more on shock and awe tactics than amazing writing. Tip: read it very fast. That way you won’t have time to think about the finer details.
Details such as how the fairy cops are called the Lower Elements Police Recon, or LEPrecon (leprechaun!). That gets a laugh, but why do fairies use English words, when they’re explicitly described as having their own language? And how did “leprechaun” (a word dating back to the 17th century), come from “recon” (a military abbreviation of “reconaissance” that apparently dates back to the 1940s, if Ngram viewer is correct)?
Artemis apparently possesses magical powers of his own, such as when he uses a household magnet to unscrew a screw (magnetic torque can’t operate on a uniform substance such as a metal screw). This is also one of those books where a character translates a text in an ancient language, and it comes out in perfect rhyming English couplets. Sometimes Colfer just loses track of his own rules. A “bio bomb” is described, which explodes and turns living tissue into “a cloud of radioactive molecules”…but a group of characters journey into the fallout zone of one expecting to find bodies.
The Artemis Fowl books never gained the mass fame of the Harry Potter series. In my opinion, they’re collectively not as good. Harry Potter had an arc that continued from book to book, but Artemis Fowl didn’t even feel like it needed a sequel. The premise was fully explored, and afterwards there was nowhere left to go. The kid-friendly trappings held it back a bit: it feels like a story for grown-ups at its core, and it would have been improved by a bit more of an edge. Marketed wrong, promoted wrong, and developed wrongly by its own author, in isolation Artemis Fowl is an extremely good piece of work.